Monopoly’s Massive Multiplayer Online Game (MMMOG)
November 26th, 2009
How adland is cutting Big Media out of the future: a great piece from Wired on the Tribal DDB / Monopoly City Streets Massive Multiplayer Online Game (MMOG), and the changes for the future of brands and products.
It’s a whopper of a case study that speaks to the heart of all digital initiatives. Ultimately, the digital industry does (should) do one or more of three things:
- Help / Augment
- Engage
- Entertain / Educate
Whatever the digital initiative, if it does only one of these things, it’s not enough. If it does two of these things, it’s got a good chance at succeeding. If it does three of these things, it’s likely to work very well.
How this Monopoly game ticks all three boxes?
- It helps / augments the experience of playing Monopoly by making it a global game with potentially millions of competitors.
- It engages through it being a great game, a great product and scalable across millions of peoples.
- It entertains. It is Monopoly after all.
Disclosure: I’m the Digital Strategist at Tribal DDB Melbourne.

Recent Comments