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Monopoly’s Massive Multiplayer Online Game (MMMOG)

November 26th, 2009

How adland is cutting Big Media out of the future: a great piece from Wired on the Tribal DDB / Monopoly City Streets Massive Multiplayer Online Game (MMOG), and the changes for the future of brands and products.

It’s a whopper of a case study that speaks to the heart of all digital initiatives.  Ultimately, the digital industry does (should) do one or more of three things:

  • Help / Augment
  • Engage
  • Entertain / Educate

Whatever the digital initiative, if it does only one of these things, it’s not enough.  If it does two of these things, it’s got a good chance at succeeding.  If it does three of these things, it’s likely to work very well.

How this Monopoly game ticks all three boxes?

  • It helps / augments the experience of playing Monopoly by making it a global game with potentially millions of competitors.
  • It engages through it being a great game, a great product and scalable across millions of peoples.
  • It entertains.  It is Monopoly after all.

Disclosure: I’m the Digital Strategist at Tribal DDB Melbourne.

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